Final Update
Avinash the Last Avocado Final Update Neil Update I added more art assets and advised on where the checkpoints should be based on user test feedback. Furthermore, I played around with the lighting decreasing the harshness as the bowls and action item's art assets were too bright. Eventually, I settled on a light yellow-orange tint that decreased the harshness and fit the kitchen vibe and overall aesthetic of the game Angel Update UI art and sound effects are all implemented in the game. For future iterations, I will work on making unique sounds for the game and do more research and testing to better the UI layout and window transitions. Abhay Update I implemented additional checkpoints in response to the feedback on the unforgiving-ness of the level. The placement of the objects is central to our game, so we saw leaving them placed after the player died as compromising the core functionality of the game, so by having more checkpoints we hoped to make it less unforgiv...